# Character Skin Pack 02 - Rumpled Mansion Butler

This is a second butler-style playable skin for `Butlers Mansion`.

The first butler was polished and pristine. This one should feel older, heavier-set, more tired, and more lived-in, as if he has worked in the mansion for decades.

## Character Direction

Name: `Rumpled Mansion Butler`

Role: heavier-set old-mansion butler skin.

Core silhouette:

- Shorter and stockier than character 01.
- Wider torso and rounder belly.
- Thick neck and heavier shoulders.
- Slightly hunched posture.
- Long tailcoat that fits a little too tightly.
- Waistcoat under strain at the buttons.
- White gloves that are worn rather than spotless.
- Polished but scuffed dress shoes.
- Pocket-watch chain, old keys, and small service cloth.

Style:

- Victorian Gothic mansion service staff.
- High-quality stylized realism suitable for a game character.
- Less perfect and more human: tired face, uneven hair, wrinkles, worn fabric, small stains, scuffs, patched seams.
- Respectful and non-caricatured: not grotesque, not comedic mockery.
- Old mansion palette: faded black wool, dark brown, tarnished brass, muted oxblood, aged ivory gloves/shirt.

## Needed Assets For Blender Artists

- `concept_hero`: polished 3/4 presentation render for style and mood.
- `turnaround_sheet`: front, side, back, and 3/4 views for proportions.
- `front_orthographic`: clean front modeling reference.
- `back_orthographic`: clean back modeling reference.
- `head_hair_face_detail`: face, hair, collar, tired expression, and worn details.
- `clothing_detail_sheet`: jacket wear, strained waistcoat, cuffs, gloves, shoes, buttons, stains.
- `material_reference_sheet`: worn wool, tarnished brass, aged ivory cotton/leather, oxblood lining, scuffed leather.
- `accessory_reference_sheet`: old pocket watch, keys, cloth, service bell, small tray, loose button.

## Shared Prompt Rules

Use case: stylized-concept
Asset type: Blender character skin reference image
Theme: old mansion Victorian Gothic murder-mystery party game
Quality: high-end concept art / production reference, detailed but clean
Background: plain dark warm-gray studio background, no scenery
Avoid: text, labels, letters, numbers, logos, watermark, gore, weapons in hand, monsters, sci-fi, modern streetwear, green screen, bright white background

Important consistency notes:

- Same character across every image.
- Same heavier-set build, same rumpled dark hair, same worn butler outfit.
- Make him imperfect and old-mansion-like, but still believable as a playable humanoid skin.
- Keep costume readable for 3D modeling: seams, cuffs, lapels, shoes, waistcoat stress, coat-tail silhouette, and worn material edges.
